A Bayesian Monte Carlo method for computing the Shapley value: Application to weighted voting and bin packing games
Summary
A Bayesian Monte Carlo method for computing the Shapley value: Application to weighted voting and bin packing games is a scholarly article[1].
Key Facts
A Bayesian Monte Carlo method for computing the Shapley value: Application to weighted voting and bin packing games's instance of is recorded as scholarly article[2].
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APA4ort.xyz Knowledge Graph. (2026). A Bayesian Monte Carlo method for computing the Shapley value: Application to weighted voting and bin packing games. Retrieved May 24, 2026, from https://4ort.xyz/entity/a-bayesian-monte-carlo-method-for-computing-the-shapley-value-application-to-weighted-voting-and-bin-packing-games
MLA“A Bayesian Monte Carlo method for computing the Shapley value: Application to weighted voting and bin packing games.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/a-bayesian-monte-carlo-method-for-computing-the-shapley-value-application-to-weighted-voting-and-bin-packing-games.
BibTeX@misc{4ortxyz_a-bayesian-monte-carlo-method-for-computing-the-shapley-value-application-to-weighted-voting-and-bin-packing-games_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{A Bayesian Monte Carlo method for computing the Shapley value: Application to weighted voting and bin packing games}}, year = {2026}, url = {https://4ort.xyz/entity/a-bayesian-monte-carlo-method-for-computing-the-shapley-value-application-to-weighted-voting-and-bin-packing-games}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): A Bayesian Monte Carlo method for computing the Shapley value: Application to weighted voting and bin packing games — https://4ort.xyz/entity/a-bayesian-monte-carlo-method-for-computing-the-shapley-value-application-to-weighted-voting-and-bin-packing-games (retrieved 2026-05-24)