topic collection

Information

that which informs; the answer to a question; that from which knowledge can be derived
80 entities
31 domains

Academic_Discipline

18
geographic information system
geographic information system
Intangible
spatial data information systems
library science
class
collection and organization of information in libraries
computer vision
Intangible
computerized information extraction from images
information science
class
field primarily concerned with the analysis, collection, classification, manipulation, storage, retr...
uncertainty
Intangible
situation which involves imperfect and/or unknown information, regarding the existing state, environ...
business intelligence
class
strategies, technologies, and practices used by enterprises for the data analysis and management of ...
mass communication
mass communication
Intangible
mass media information exchange
oral history
Intangible
historical discipline of the collection and study of historical information about individuals, famil...
health informatics
class
discipline at the intersection of information science, computer science, and health care
geoinformatics
class
application of information science methods in geography, cartography, and geosciences
information literacy
Intangible
set of abilities to recognize when information is needed and have the ability to locate, evaluate, a...
information management
class
organisational activity concerning information lifecycle
library and information science
class
professional training program merging of the two fields library science and information science
visual communication
Intangible
communication of ideas and information in forms that can be read or looked upon
communication theory
Intangible
field of information theory and mathematics that studies the technical process of information
digital preservation
class
formal endeavor to ensure that digital information of continuing value remains accessible, trustwort...
information economics
Intangible
branch of microeconomic theory that studies how information affects economics
combinatorial game theory
class
branch of game theory about two-player sequential games with perfect information

Human

10

Business

9

Studies

6

Practices

5

Branch_Of_Science

4

Field_Of_Study

3

Ai

2

Type_Of_Publication

1

Branch_Of_Engineering

1

Law

1

Electronic_Component

1

Research_Institute

1

Type_Of_Security

1

Library_Science

1

Procedure

1

Branch_Of_Physics

1

Field_Of_Work

1

Academic_Major

1

Branch_Of_Chemistry

1

Type_Of_Computer_Memory_Or_Storage

1

Laboratory

1

Data_Buffer

1

Website

1

Information_Appliance

1

Type_Of_Management

1

Free_Software

1

Components

1

Information_Theory

1

Profession

1

University

1