VR platform enabling crowdsourcing of embodied HRI experiments – case study of online robot competition
Summary
VR platform enabling crowdsourcing of embodied HRI experiments – case study of online robot competition is a scholarly article[1].
Key Facts
VR platform enabling crowdsourcing of embodied HRI experiments – case study of online robot competition's instance of is recorded as scholarly article[2].
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APA4ort.xyz Knowledge Graph. (2026). VR platform enabling crowdsourcing of embodied HRI experiments – case study of online robot competition. Retrieved May 24, 2026, from https://4ort.xyz/entity/vr-platform-enabling-crowdsourcing-of-embodied-hri-experiments-case-study-of-online-robot-competition
MLA“VR platform enabling crowdsourcing of embodied HRI experiments – case study of online robot competition.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/vr-platform-enabling-crowdsourcing-of-embodied-hri-experiments-case-study-of-online-robot-competition.
BibTeX@misc{4ortxyz_vr-platform-enabling-crowdsourcing-of-embodied-hri-experiments-case-study-of-online-robot-competition_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{VR platform enabling crowdsourcing of embodied HRI experiments – case study of online robot competition}}, year = {2026}, url = {https://4ort.xyz/entity/vr-platform-enabling-crowdsourcing-of-embodied-hri-experiments-case-study-of-online-robot-competition}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): VR platform enabling crowdsourcing of embodied HRI experiments – case study of online robot competition — https://4ort.xyz/entity/vr-platform-enabling-crowdsourcing-of-embodied-hri-experiments-case-study-of-online-robot-competition (retrieved 2026-05-24)