Home ›
Entities
› academia
› Virtually Enhancing Public Engagement During the Pandemic: Measuring the Impact of Virtual Reality Powered Immersive Videos on Corporate Social Responsibility Communication
Virtually Enhancing Public Engagement During the Pandemic: Measuring the Impact of Virtual Reality Powered Immersive Videos on Corporate Social Responsibility Communication
Virtually Enhancing Public Engagement During the Pandemic: Measuring the Impact of Virtual Reality Powered Immersive Videos on Corporate Social Responsibility Communication
Summary
Virtually Enhancing Public Engagement During the Pandemic: Measuring the Impact of Virtual Reality Powered Immersive Videos on Corporate Social Responsibility Communication is a scholarly article[1].
Key Facts
Virtually Enhancing Public Engagement During the Pandemic: Measuring the Impact of Virtual Reality Powered Immersive Videos on Corporate Social Responsibility Communication's instance of is recorded as scholarly article[2].
References
Programmatic citations — every numbered marker resolves to a verifiable graph row below.
Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Virtually Enhancing Public Engagement During the Pandemic: Measuring the Impact of Virtual Reality Powered Immersive Videos on Corporate Social Responsibility Communication. Retrieved May 24, 2026, from https://4ort.xyz/entity/virtually-enhancing-public-engagement-during-the-pandemic-measuring-the-impact-of-virtual-reality-powered-immersive-vide
MLA“Virtually Enhancing Public Engagement During the Pandemic: Measuring the Impact of Virtual Reality Powered Immersive Videos on Corporate Social Responsibility Communication.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/virtually-enhancing-public-engagement-during-the-pandemic-measuring-the-impact-of-virtual-reality-powered-immersive-vide.
BibTeX@misc{4ortxyz_virtually-enhancing-public-engagement-during-the-pandemic-measuring-the-impact-of-virtual-reality-powered-immersive-vide_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Virtually Enhancing Public Engagement During the Pandemic: Measuring the Impact of Virtual Reality Powered Immersive Videos on Corporate Social Responsibility Communication}}, year = {2026}, url = {https://4ort.xyz/entity/virtually-enhancing-public-engagement-during-the-pandemic-measuring-the-impact-of-virtual-reality-powered-immersive-vide}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Virtually Enhancing Public Engagement During the Pandemic: Measuring the Impact of Virtual Reality Powered Immersive Videos on Corporate Social Responsibility Communication — https://4ort.xyz/entity/virtually-enhancing-public-engagement-during-the-pandemic-measuring-the-impact-of-virtual-reality-powered-immersive-vide (retrieved 2026-05-24)