Utilizing Gaming Technology for Simulation of Urban Production
Research article (Procedia CIRP, 2017) · cited 16× · AI/ML
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4ort.xyz Knowledge Graph. (2026). Utilizing Gaming Technology for Simulation of Urban Production. Retrieved May 24, 2026, from https://4ort.xyz/entity/utilizing-gaming-technology-for-simulation-of-urban-production
“Utilizing Gaming Technology for Simulation of Urban Production.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/utilizing-gaming-technology-for-simulation-of-urban-production.
@misc{4ortxyz_utilizing-gaming-technology-for-simulation-of-urban-production_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Utilizing Gaming Technology for Simulation of Urban Production}}, year = {2026}, url = {https://4ort.xyz/entity/utilizing-gaming-technology-for-simulation-of-urban-production}, note = {Accessed: 2026-05-24}}
According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Utilizing Gaming Technology for Simulation of Urban Production — https://4ort.xyz/entity/utilizing-gaming-technology-for-simulation-of-urban-production (retrieved 2026-05-24)
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