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Using Visual Feedback Manipulation in Virtual Reality to Influence Pain‐Free Range of Motion in People with Nonspecific Neck Pain
Research article (Pain Practice, 2020) · cited 11× · AI/ML
Using Visual Feedback Manipulation in Virtual Reality to Influence Pain‐Free Range of Motion in People with Nonspecific Neck Pain
Summary
Using Visual Feedback Manipulation in Virtual Reality to Influence Pain‐Free Range of Motion in People with Nonspecific Neck Pain is a scholarly article[1].
Key Facts
Using Visual Feedback Manipulation in Virtual Reality to Influence Pain‐Free Range of Motion in People with Nonspecific Neck Pain's instance of is recorded as scholarly article[2].
References
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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Using Visual Feedback Manipulation in Virtual Reality to Influence Pain‐Free Range of Motion in People with Nonspecific Neck Pain. Retrieved May 24, 2026, from https://4ort.xyz/entity/using-visual-feedback-manipulation-in-virtual-reality-to-influence-painfree-range-of-motion-in-people-with-nonspecific-n
MLA“Using Visual Feedback Manipulation in Virtual Reality to Influence Pain‐Free Range of Motion in People with Nonspecific Neck Pain.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/using-visual-feedback-manipulation-in-virtual-reality-to-influence-painfree-range-of-motion-in-people-with-nonspecific-n.
BibTeX@misc{4ortxyz_using-visual-feedback-manipulation-in-virtual-reality-to-influence-painfree-range-of-motion-in-people-with-nonspecific-n_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Using Visual Feedback Manipulation in Virtual Reality to Influence Pain‐Free Range of Motion in People with Nonspecific Neck Pain}}, year = {2026}, url = {https://4ort.xyz/entity/using-visual-feedback-manipulation-in-virtual-reality-to-influence-painfree-range-of-motion-in-people-with-nonspecific-n}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Using Visual Feedback Manipulation in Virtual Reality to Influence Pain‐Free Range of Motion in People with Nonspecific Neck Pain — https://4ort.xyz/entity/using-visual-feedback-manipulation-in-virtual-reality-to-influence-painfree-range-of-motion-in-people-with-nonspecific-n (retrieved 2026-05-24)