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Using Games to Promote English as a Foreign Language Learners’ Willingness to Communicate: Potential Effects and Teachers’ Attitude in Focus
Research article (Frontiers in Psychology, 2021) · cited 83× · AI/ML
Using Games to Promote English as a Foreign Language Learners’ Willingness to Communicate: Potential Effects and Teachers’ Attitude in Focus
Summary
Using Games to Promote English as a Foreign Language Learners’ Willingness to Communicate: Potential Effects and Teachers’ Attitude in Focus is a scholarly article[1].
Key Facts
Using Games to Promote English as a Foreign Language Learners’ Willingness to Communicate: Potential Effects and Teachers’ Attitude in Focus's instance of is recorded as scholarly article[2].
References
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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Using Games to Promote English as a Foreign Language Learners’ Willingness to Communicate: Potential Effects and Teachers’ Attitude in Focus. Retrieved May 24, 2026, from https://4ort.xyz/entity/using-games-to-promote-english-as-a-foreign-language-learners-willingness-to-communicate-potential-effects-and-teachers-
MLA“Using Games to Promote English as a Foreign Language Learners’ Willingness to Communicate: Potential Effects and Teachers’ Attitude in Focus.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/using-games-to-promote-english-as-a-foreign-language-learners-willingness-to-communicate-potential-effects-and-teachers-.
BibTeX@misc{4ortxyz_using-games-to-promote-english-as-a-foreign-language-learners-willingness-to-communicate-potential-effects-and-teachers-_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Using Games to Promote English as a Foreign Language Learners’ Willingness to Communicate: Potential Effects and Teachers’ Attitude in Focus}}, year = {2026}, url = {https://4ort.xyz/entity/using-games-to-promote-english-as-a-foreign-language-learners-willingness-to-communicate-potential-effects-and-teachers-}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Using Games to Promote English as a Foreign Language Learners’ Willingness to Communicate: Potential Effects and Teachers’ Attitude in Focus — https://4ort.xyz/entity/using-games-to-promote-english-as-a-foreign-language-learners-willingness-to-communicate-potential-effects-and-teachers- (retrieved 2026-05-24)