Using Experiential Learning to Improve Student Attitude and Learning Quality in Software Engineering Education

Research article (International Journal of Innovative Teaching and Learning in Higher Education, 2021) · cited 12× · AI/ML
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Using Experiential Learning to Improve Student Attitude and Learning Quality in Software Engineering Education

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Using Experiential Learning to Improve Student Attitude and Learning Quality in Software Engineering Education is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Using Experiential Learning to Improve Student Attitude and Learning Quality in Software Engineering Education. Retrieved May 24, 2026, from https://4ort.xyz/entity/using-experiential-learning-to-improve-student-attitude-and-learning-quality-in-software-engineering-education
MLA “Using Experiential Learning to Improve Student Attitude and Learning Quality in Software Engineering Education.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/using-experiential-learning-to-improve-student-attitude-and-learning-quality-in-software-engineering-education.
BibTeX @misc{4ortxyz_using-experiential-learning-to-improve-student-attitude-and-learning-quality-in-software-engineering-education_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Using Experiential Learning to Improve Student Attitude and Learning Quality in Software Engineering Education}}, year = {2026}, url = {https://4ort.xyz/entity/using-experiential-learning-to-improve-student-attitude-and-learning-quality-in-software-engineering-education}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Using Experiential Learning to Improve Student Attitude and Learning Quality in Software Engineering Education — https://4ort.xyz/entity/using-experiential-learning-to-improve-student-attitude-and-learning-quality-in-software-engineering-education (retrieved 2026-05-24)

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