Understanding the failing of social gamification: A perspective of user fatigue

Research article (Electronic Commerce Research and Applications, 2024) · cited 13× · AI/ML
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Understanding the failing of social gamification: A perspective of user fatigue

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Understanding the failing of social gamification: A perspective of user fatigue is a scholarly article[1].

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  • Understanding the failing of social gamification: A perspective of user fatigue's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Understanding the failing of social gamification: A perspective of user fatigue. Retrieved May 24, 2026, from https://4ort.xyz/entity/understanding-the-failing-of-social-gamification-a-perspective-of-user-fatigue
MLA “Understanding the failing of social gamification: A perspective of user fatigue.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/understanding-the-failing-of-social-gamification-a-perspective-of-user-fatigue.
BibTeX @misc{4ortxyz_understanding-the-failing-of-social-gamification-a-perspective-of-user-fatigue_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Understanding the failing of social gamification: A perspective of user fatigue}}, year = {2026}, url = {https://4ort.xyz/entity/understanding-the-failing-of-social-gamification-a-perspective-of-user-fatigue}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Understanding the failing of social gamification: A perspective of user fatigue — https://4ort.xyz/entity/understanding-the-failing-of-social-gamification-a-perspective-of-user-fatigue (retrieved 2026-05-24)

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