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Understanding and Predicting Students’ Entrepreneurial Intention through Business Simulation Games: A Perspective of COVID-19
Research article (Sustainability, 2021) · cited 67× · AI/ML
Understanding and Predicting Students’ Entrepreneurial Intention through Business Simulation Games: A Perspective of COVID-19
Summary
Understanding and Predicting Students’ Entrepreneurial Intention through Business Simulation Games: A Perspective of COVID-19 is a scholarly article[1].
Key Facts
Understanding and Predicting Students’ Entrepreneurial Intention through Business Simulation Games: A Perspective of COVID-19's instance of is recorded as scholarly article[2].
References
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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Understanding and Predicting Students’ Entrepreneurial Intention through Business Simulation Games: A Perspective of COVID-19. Retrieved May 24, 2026, from https://4ort.xyz/entity/understanding-and-predicting-students-entrepreneurial-intention-through-business-simulation-games-a-perspective-of-covid
MLA“Understanding and Predicting Students’ Entrepreneurial Intention through Business Simulation Games: A Perspective of COVID-19.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/understanding-and-predicting-students-entrepreneurial-intention-through-business-simulation-games-a-perspective-of-covid.
BibTeX@misc{4ortxyz_understanding-and-predicting-students-entrepreneurial-intention-through-business-simulation-games-a-perspective-of-covid_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Understanding and Predicting Students’ Entrepreneurial Intention through Business Simulation Games: A Perspective of COVID-19}}, year = {2026}, url = {https://4ort.xyz/entity/understanding-and-predicting-students-entrepreneurial-intention-through-business-simulation-games-a-perspective-of-covid}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Understanding and Predicting Students’ Entrepreneurial Intention through Business Simulation Games: A Perspective of COVID-19 — https://4ort.xyz/entity/understanding-and-predicting-students-entrepreneurial-intention-through-business-simulation-games-a-perspective-of-covid (retrieved 2026-05-24)