Turbo Outrun
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Turbo Outrun
Summary
Turbo Outrun is a video game[1]. It ranks in the top 6% of video_game entities by monthly Wikipedia readership (264 views/month).[2]
Key Facts
- Turbo Outrun's instance of is recorded as video game[3].
- Turbo Outrun's composer is recorded as Hiroshi Kawaguchi[4].
- Turbo Outrun was published by Q122741[5].
- Turbo Outrun's genre is racing video game[6].
- Turbo Outrun followed Out-Run 3-D[7].
- Turbo Outrun was followed by Battle Out Run[8].
- Turbo Outrun's developer is recorded as Sega AM2[9].
- Turbo Outrun's designed by is recorded as Yu Suzuki[10].
- Turbo Outrun's platform is recorded as ZX Spectrum[11].
- Turbo Outrun's platform is recorded as DOS[12].
- Turbo Outrun's platform is recorded as Amstrad CPC[13].
- Turbo Outrun's platform is recorded as Sega Genesis[14].
- Turbo Outrun's platform is recorded as Commodore 64[15].
- Turbo Outrun's platform is recorded as Commodore Amiga[16].
- Turbo Outrun's platform is recorded as Atari ST[17].
- Turbo Outrun's game mode is recorded as single-player video game[18].
- Turbo Outrun's country of origin is recorded as Japan[19].
- Turbo Outrun was published on February 11, 1989[20].
- Turbo Outrun's narrative location is recorded as New York City[21].
- Turbo Outrun's CPU is recorded as central processing unit[22].
Body
Authorship and Creation
Turbo Outrun was published by Q122741[5].
Publication
Turbo Outrun was published on February 11, 1989[20]. Its genre is racing video game[6].
Adaptations and Inspiration
Turbo Outrun followed Out-Run 3-D[7]. It was followed by Battle Out Run[8].
Why It Matters
Turbo Outrun ranks in the top 6% of video_game entities by monthly Wikipedia readership (264 views/month).[2] It has Wikipedia articles in 10 language editions, a strong signal of global cultural recognition.[23]