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The Transportability of a Game-Based Learning Approach to Undergraduate Mechanical Engineering Education: Effects on Student Conceptual Understanding, Engagement, and Experience
Research article (Sustainability, 2020) · cited 25× · AI/ML
The Transportability of a Game-Based Learning Approach to Undergraduate Mechanical Engineering Education: Effects on Student Conceptual Understanding, Engagement, and Experience
Summary
The Transportability of a Game-Based Learning Approach to Undergraduate Mechanical Engineering Education: Effects on Student Conceptual Understanding, Engagement, and Experience is a scholarly article[1].
Key Facts
The Transportability of a Game-Based Learning Approach to Undergraduate Mechanical Engineering Education: Effects on Student Conceptual Understanding, Engagement, and Experience's instance of is recorded as scholarly article[2].
References
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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). The Transportability of a Game-Based Learning Approach to Undergraduate Mechanical Engineering Education: Effects on Student Conceptual Understanding, Engagement, and Experience. Retrieved May 24, 2026, from https://4ort.xyz/entity/the-transportability-of-a-game-based-learning-approach-to-undergraduate-mechanical-engineering-education-effects-on-stud
MLA“The Transportability of a Game-Based Learning Approach to Undergraduate Mechanical Engineering Education: Effects on Student Conceptual Understanding, Engagement, and Experience.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/the-transportability-of-a-game-based-learning-approach-to-undergraduate-mechanical-engineering-education-effects-on-stud.
BibTeX@misc{4ortxyz_the-transportability-of-a-game-based-learning-approach-to-undergraduate-mechanical-engineering-education-effects-on-stud_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{The Transportability of a Game-Based Learning Approach to Undergraduate Mechanical Engineering Education: Effects on Student Conceptual Understanding, Engagement, and Experience}}, year = {2026}, url = {https://4ort.xyz/entity/the-transportability-of-a-game-based-learning-approach-to-undergraduate-mechanical-engineering-education-effects-on-stud}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): The Transportability of a Game-Based Learning Approach to Undergraduate Mechanical Engineering Education: Effects on Student Conceptual Understanding, Engagement, and Experience — https://4ort.xyz/entity/the-transportability-of-a-game-based-learning-approach-to-undergraduate-mechanical-engineering-education-effects-on-stud (retrieved 2026-05-24)