The Impact of Integrated Gamification on University Students' Physical Activity Levels
2012 master's thesis by Vazishta Antia at University of Auckland
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The Impact of Integrated Gamification on University Students' Physical Activity Levels
Summary
The Impact of Integrated Gamification on University Students' Physical Activity Levels is a master's thesis[1].
Key Facts
- The Impact of Integrated Gamification on University Students' Physical Activity Levels authored Vazishta Antia[2].
- The Impact of Integrated Gamification on University Students' Physical Activity Levels's instance of is recorded as master's thesis[3].
- The Impact of Integrated Gamification on University Students' Physical Activity Levels's publisher is recorded as ResearchSpace@Auckland[4].
- The Impact of Integrated Gamification on University Students' Physical Activity Levels's country of origin is recorded as New Zealand[5].
- The Impact of Integrated Gamification on University Students' Physical Activity Levels's publication date is recorded as +2012-00-00T00:00:00Z[6].
- The Impact of Integrated Gamification on University Students' Physical Activity Levels's Handle ID is recorded as 2292/19714[7].
- The Impact of Integrated Gamification on University Students' Physical Activity Levels's title is recorded as The Impact of Integrated Gamification on University Students' Physical Activity Levels[8].
- The Impact of Integrated Gamification on University Students' Physical Activity Levels's copyright holder is recorded as Vazishta Antia[9].
- The Impact of Integrated Gamification on University Students' Physical Activity Levels's thesis submitted to is recorded as University of Auckland[10].
- The Impact of Integrated Gamification on University Students' Physical Activity Levels's on focus list of Wikimedia project is recorded as NZThesisProject[11].
- The Impact of Integrated Gamification on University Students' Physical Activity Levels's copyright status is recorded as copyrighted[12].
- The Impact of Integrated Gamification on University Students' Physical Activity Levels's online access status is recorded as closed user group[13].
- The Impact of Integrated Gamification on University Students' Physical Activity Levels's thesis committee member is recorded as Catherine Bentham[14].
Body
Designation and Status
The Impact of Integrated Gamification on University Students' Physical Activity Levels's instance of is recorded as master's thesis[3].