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The impact of COVID-19 induced anxiety on students’ engagement while learning with online computer-based simulations: the mediating role of boredom
The impact of COVID-19 induced anxiety on students’ engagement while learning with online computer-based simulations: the mediating role of boredom
Summary
The impact of COVID-19 induced anxiety on students’ engagement while learning with online computer-based simulations: the mediating role of boredom is a scholarly article[1].
Key Facts
The impact of COVID-19 induced anxiety on students’ engagement while learning with online computer-based simulations: the mediating role of boredom's instance of is recorded as scholarly article[2].
References
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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). The impact of COVID-19 induced anxiety on students’ engagement while learning with online computer-based simulations: the mediating role of boredom. Retrieved May 24, 2026, from https://4ort.xyz/entity/the-impact-of-covid-19-induced-anxiety-on-students-engagement-while-learning-with-online-computer-based-simulations-the-
MLA“The impact of COVID-19 induced anxiety on students’ engagement while learning with online computer-based simulations: the mediating role of boredom.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/the-impact-of-covid-19-induced-anxiety-on-students-engagement-while-learning-with-online-computer-based-simulations-the-.
BibTeX@misc{4ortxyz_the-impact-of-covid-19-induced-anxiety-on-students-engagement-while-learning-with-online-computer-based-simulations-the-_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{The impact of COVID-19 induced anxiety on students’ engagement while learning with online computer-based simulations: the mediating role of boredom}}, year = {2026}, url = {https://4ort.xyz/entity/the-impact-of-covid-19-induced-anxiety-on-students-engagement-while-learning-with-online-computer-based-simulations-the-}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): The impact of COVID-19 induced anxiety on students’ engagement while learning with online computer-based simulations: the mediating role of boredom — https://4ort.xyz/entity/the-impact-of-covid-19-induced-anxiety-on-students-engagement-while-learning-with-online-computer-based-simulations-the- (retrieved 2026-05-24)