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The effect of educational computer games on the academic resilience, academic self-regulation, and academic achievement of EFL students
Research article (Frontiers in Psychology, 2023) · cited 10× · AI/ML
The effect of educational computer games on the academic resilience, academic self-regulation, and academic achievement of EFL students
Summary
The effect of educational computer games on the academic resilience, academic self-regulation, and academic achievement of EFL students is a scholarly article[1].
Key Facts
The effect of educational computer games on the academic resilience, academic self-regulation, and academic achievement of EFL students's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). The effect of educational computer games on the academic resilience, academic self-regulation, and academic achievement of EFL students. Retrieved May 24, 2026, from https://4ort.xyz/entity/the-effect-of-educational-computer-games-on-the-academic-resilience-academic-self-regulation-and-academic-achievement-of
MLA“The effect of educational computer games on the academic resilience, academic self-regulation, and academic achievement of EFL students.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/the-effect-of-educational-computer-games-on-the-academic-resilience-academic-self-regulation-and-academic-achievement-of.
BibTeX@misc{4ortxyz_the-effect-of-educational-computer-games-on-the-academic-resilience-academic-self-regulation-and-academic-achievement-of_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{The effect of educational computer games on the academic resilience, academic self-regulation, and academic achievement of EFL students}}, year = {2026}, url = {https://4ort.xyz/entity/the-effect-of-educational-computer-games-on-the-academic-resilience-academic-self-regulation-and-academic-achievement-of}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): The effect of educational computer games on the academic resilience, academic self-regulation, and academic achievement of EFL students — https://4ort.xyz/entity/the-effect-of-educational-computer-games-on-the-academic-resilience-academic-self-regulation-and-academic-achievement-of (retrieved 2026-05-24)