The Effect of a Virtual Reality-Mediated Gamified Rehabilitation Program on Pain, Disability, Function, and Balance in Knee Osteoarthritis: A Prospective Randomized Controlled Study

Research article (Games for Health Journal, 2023) · cited 38× · AI/ML
Press Enter · cited answer in seconds

The Effect of a Virtual Reality-Mediated Gamified Rehabilitation Program on Pain, Disability, Function, and Balance in Knee Osteoarthritis: A Prospective Randomized Controlled Study

Summary

The Effect of a Virtual Reality-Mediated Gamified Rehabilitation Program on Pain, Disability, Function, and Balance in Knee Osteoarthritis: A Prospective Randomized Controlled Study is a scholarly article[1].

Key Facts

  • The Effect of a Virtual Reality-Mediated Gamified Rehabilitation Program on Pain, Disability, Function, and Balance in Knee Osteoarthritis: A Prospective Randomized Controlled Study's instance of is recorded as scholarly article[2].

📑 Cite this page

Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.

APA 4ort.xyz Knowledge Graph. (2026). The Effect of a Virtual Reality-Mediated Gamified Rehabilitation Program on Pain, Disability, Function, and Balance in Knee Osteoarthritis: A Prospective Randomized Controlled Study. Retrieved May 24, 2026, from https://4ort.xyz/entity/the-effect-of-a-virtual-reality-mediated-gamified-rehabilitation-program-on-pain-disability-function-and-balance-in-knee
MLA “The Effect of a Virtual Reality-Mediated Gamified Rehabilitation Program on Pain, Disability, Function, and Balance in Knee Osteoarthritis: A Prospective Randomized Controlled Study.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/the-effect-of-a-virtual-reality-mediated-gamified-rehabilitation-program-on-pain-disability-function-and-balance-in-knee.
BibTeX @misc{4ortxyz_the-effect-of-a-virtual-reality-mediated-gamified-rehabilitation-program-on-pain-disability-function-and-balance-in-knee_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{The Effect of a Virtual Reality-Mediated Gamified Rehabilitation Program on Pain, Disability, Function, and Balance in Knee Osteoarthritis: A Prospective Randomized Controlled Study}}, year = {2026}, url = {https://4ort.xyz/entity/the-effect-of-a-virtual-reality-mediated-gamified-rehabilitation-program-on-pain-disability-function-and-balance-in-knee}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): The Effect of a Virtual Reality-Mediated Gamified Rehabilitation Program on Pain, Disability, Function, and Balance in Knee Osteoarthritis: A Prospective Randomized Controlled Study — https://4ort.xyz/entity/the-effect-of-a-virtual-reality-mediated-gamified-rehabilitation-program-on-pain-disability-function-and-balance-in-knee (retrieved 2026-05-24)

Canonical URL: https://4ort.xyz/entity/the-effect-of-a-virtual-reality-mediated-gamified-rehabilitation-program-on-pain-disability-function-and-balance-in-knee · Last refreshed: