Testing the Effects of a Virtual Reality Game for Aggressive Impulse Management (VR-GAIME): Study Protocol
Summary
Testing the Effects of a Virtual Reality Game for Aggressive Impulse Management (VR-GAIME): Study Protocol is a scholarly article[1].
Key Facts
Testing the Effects of a Virtual Reality Game for Aggressive Impulse Management (VR-GAIME): Study Protocol's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). Testing the Effects of a Virtual Reality Game for Aggressive Impulse Management (VR-GAIME): Study Protocol. Retrieved May 24, 2026, from https://4ort.xyz/entity/testing-the-effects-of-a-virtual-reality-game-for-aggressive-impulse-management-vr-gaime-study-protocol
MLA“Testing the Effects of a Virtual Reality Game for Aggressive Impulse Management (VR-GAIME): Study Protocol.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/testing-the-effects-of-a-virtual-reality-game-for-aggressive-impulse-management-vr-gaime-study-protocol.
BibTeX@misc{4ortxyz_testing-the-effects-of-a-virtual-reality-game-for-aggressive-impulse-management-vr-gaime-study-protocol_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Testing the Effects of a Virtual Reality Game for Aggressive Impulse Management (VR-GAIME): Study Protocol}}, year = {2026}, url = {https://4ort.xyz/entity/testing-the-effects-of-a-virtual-reality-game-for-aggressive-impulse-management-vr-gaime-study-protocol}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Testing the Effects of a Virtual Reality Game for Aggressive Impulse Management (VR-GAIME): Study Protocol — https://4ort.xyz/entity/testing-the-effects-of-a-virtual-reality-game-for-aggressive-impulse-management-vr-gaime-study-protocol (retrieved 2026-05-24)