Technology enhanced Embodied Learning: Designing and Evaluating a New Classroom Experience

Research article (DOAJ (DOAJ: Directory of Open Access Journals), 2020) · cited 29× · AI/ML
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Technology enhanced Embodied Learning: Designing and Evaluating a New Classroom Experience

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Technology enhanced Embodied Learning: Designing and Evaluating a New Classroom Experience is a scholarly article[1].

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  • Technology enhanced Embodied Learning: Designing and Evaluating a New Classroom Experience's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Technology enhanced Embodied Learning: Designing and Evaluating a New Classroom Experience. Retrieved May 24, 2026, from https://4ort.xyz/entity/technology-enhanced-embodied-learning-designing-and-evaluating-a-new-classroom-experience
MLA “Technology enhanced Embodied Learning: Designing and Evaluating a New Classroom Experience.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/technology-enhanced-embodied-learning-designing-and-evaluating-a-new-classroom-experience.
BibTeX @misc{4ortxyz_technology-enhanced-embodied-learning-designing-and-evaluating-a-new-classroom-experience_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Technology enhanced Embodied Learning: Designing and Evaluating a New Classroom Experience}}, year = {2026}, url = {https://4ort.xyz/entity/technology-enhanced-embodied-learning-designing-and-evaluating-a-new-classroom-experience}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Technology enhanced Embodied Learning: Designing and Evaluating a New Classroom Experience — https://4ort.xyz/entity/technology-enhanced-embodied-learning-designing-and-evaluating-a-new-classroom-experience (retrieved 2026-05-24)

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