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Target Maintenance in Gaming via Saliency Augmentation: An Early-Stage Scotoma Simulation Study Using Virtual Reality (VR)
Research article (Applied Sciences, 2021) · cited 11× · AI/ML
Target Maintenance in Gaming via Saliency Augmentation: An Early-Stage Scotoma Simulation Study Using Virtual Reality (VR)
Summary
Target Maintenance in Gaming via Saliency Augmentation: An Early-Stage Scotoma Simulation Study Using Virtual Reality (VR) is a scholarly article[1].
Key Facts
Target Maintenance in Gaming via Saliency Augmentation: An Early-Stage Scotoma Simulation Study Using Virtual Reality (VR)'s instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). Target Maintenance in Gaming via Saliency Augmentation: An Early-Stage Scotoma Simulation Study Using Virtual Reality (VR). Retrieved May 24, 2026, from https://4ort.xyz/entity/target-maintenance-in-gaming-via-saliency-augmentation-an-early-stage-scotoma-simulation-study-using-virtual-reality-vr
MLA“Target Maintenance in Gaming via Saliency Augmentation: An Early-Stage Scotoma Simulation Study Using Virtual Reality (VR).” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/target-maintenance-in-gaming-via-saliency-augmentation-an-early-stage-scotoma-simulation-study-using-virtual-reality-vr.
BibTeX@misc{4ortxyz_target-maintenance-in-gaming-via-saliency-augmentation-an-early-stage-scotoma-simulation-study-using-virtual-reality-vr_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Target Maintenance in Gaming via Saliency Augmentation: An Early-Stage Scotoma Simulation Study Using Virtual Reality (VR)}}, year = {2026}, url = {https://4ort.xyz/entity/target-maintenance-in-gaming-via-saliency-augmentation-an-early-stage-scotoma-simulation-study-using-virtual-reality-vr}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Target Maintenance in Gaming via Saliency Augmentation: An Early-Stage Scotoma Simulation Study Using Virtual Reality (VR) — https://4ort.xyz/entity/target-maintenance-in-gaming-via-saliency-augmentation-an-early-stage-scotoma-simulation-study-using-virtual-reality-vr (retrieved 2026-05-24)