TACTOPI: a Playful Approach to Promote Computational Thinking for Visually Impaired Children

Research article (Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020) · cited 14× · AI/ML
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TACTOPI: a Playful Approach to Promote Computational Thinking for Visually Impaired Children

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TACTOPI: a Playful Approach to Promote Computational Thinking for Visually Impaired Children is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). TACTOPI: a Playful Approach to Promote Computational Thinking for Visually Impaired Children. Retrieved May 24, 2026, from https://4ort.xyz/entity/tactopi-a-playful-approach-to-promote-computational-thinking-for-visually-impaired-children
MLA “TACTOPI: a Playful Approach to Promote Computational Thinking for Visually Impaired Children.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/tactopi-a-playful-approach-to-promote-computational-thinking-for-visually-impaired-children.
BibTeX @misc{4ortxyz_tactopi-a-playful-approach-to-promote-computational-thinking-for-visually-impaired-children_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{TACTOPI: a Playful Approach to Promote Computational Thinking for Visually Impaired Children}}, year = {2026}, url = {https://4ort.xyz/entity/tactopi-a-playful-approach-to-promote-computational-thinking-for-visually-impaired-children}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): TACTOPI: a Playful Approach to Promote Computational Thinking for Visually Impaired Children — https://4ort.xyz/entity/tactopi-a-playful-approach-to-promote-computational-thinking-for-visually-impaired-children (retrieved 2026-05-24)

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