Study of the impact of social learning and gamification methodologies on learning results in higher education
Summary
Study of the impact of social learning and gamification methodologies on learning results in higher education is a scholarly article[1].
Key Facts
Study of the impact of social learning and gamification methodologies on learning results in higher education's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). Study of the impact of social learning and gamification methodologies on learning results in higher education. Retrieved May 24, 2026, from https://4ort.xyz/entity/study-of-the-impact-of-social-learning-and-gamification-methodologies-on-learning-results-in-higher-education
MLA“Study of the impact of social learning and gamification methodologies on learning results in higher education.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/study-of-the-impact-of-social-learning-and-gamification-methodologies-on-learning-results-in-higher-education.
BibTeX@misc{4ortxyz_study-of-the-impact-of-social-learning-and-gamification-methodologies-on-learning-results-in-higher-education_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Study of the impact of social learning and gamification methodologies on learning results in higher education}}, year = {2026}, url = {https://4ort.xyz/entity/study-of-the-impact-of-social-learning-and-gamification-methodologies-on-learning-results-in-higher-education}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Study of the impact of social learning and gamification methodologies on learning results in higher education — https://4ort.xyz/entity/study-of-the-impact-of-social-learning-and-gamification-methodologies-on-learning-results-in-higher-education (retrieved 2026-05-24)