Study of the impact of social learning and gamification methodologies on learning results in higher education

Research article (Computer Applications in Engineering Education, 2022) · cited 30× · AI/ML
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Study of the impact of social learning and gamification methodologies on learning results in higher education

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Study of the impact of social learning and gamification methodologies on learning results in higher education is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Study of the impact of social learning and gamification methodologies on learning results in higher education. Retrieved May 24, 2026, from https://4ort.xyz/entity/study-of-the-impact-of-social-learning-and-gamification-methodologies-on-learning-results-in-higher-education
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BibTeX @misc{4ortxyz_study-of-the-impact-of-social-learning-and-gamification-methodologies-on-learning-results-in-higher-education_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Study of the impact of social learning and gamification methodologies on learning results in higher education}}, year = {2026}, url = {https://4ort.xyz/entity/study-of-the-impact-of-social-learning-and-gamification-methodologies-on-learning-results-in-higher-education}, note = {Accessed: 2026-05-24}}
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