SplattingAvatar: Realistic Real-Time Human Avatars With Mesh-Embedded Gaussian Splatting

Research article (2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024) · cited 98× · AI/ML
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SplattingAvatar: Realistic Real-Time Human Avatars With Mesh-Embedded Gaussian Splatting

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SplattingAvatar: Realistic Real-Time Human Avatars With Mesh-Embedded Gaussian Splatting is a scholarly article[1].

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  • SplattingAvatar: Realistic Real-Time Human Avatars With Mesh-Embedded Gaussian Splatting's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). SplattingAvatar: Realistic Real-Time Human Avatars With Mesh-Embedded Gaussian Splatting. Retrieved May 24, 2026, from https://4ort.xyz/entity/splattingavatar-realistic-real-time-human-avatars-with-mesh-embedded-gaussian-splatting
MLA “SplattingAvatar: Realistic Real-Time Human Avatars With Mesh-Embedded Gaussian Splatting.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/splattingavatar-realistic-real-time-human-avatars-with-mesh-embedded-gaussian-splatting.
BibTeX @misc{4ortxyz_splattingavatar-realistic-real-time-human-avatars-with-mesh-embedded-gaussian-splatting_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{SplattingAvatar: Realistic Real-Time Human Avatars With Mesh-Embedded Gaussian Splatting}}, year = {2026}, url = {https://4ort.xyz/entity/splattingavatar-realistic-real-time-human-avatars-with-mesh-embedded-gaussian-splatting}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): SplattingAvatar: Realistic Real-Time Human Avatars With Mesh-Embedded Gaussian Splatting — https://4ort.xyz/entity/splattingavatar-realistic-real-time-human-avatars-with-mesh-embedded-gaussian-splatting (retrieved 2026-05-24)

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