Serious Sam
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Serious Sam
Summary
Serious Sam is a video game series[1]. It draws 3,192 Wikipedia views per month (video_game_series category, ranking #178 of 798).[2]
Key Facts
- Serious Sam's instance of is recorded as video game series[3].
- Serious Sam was published by Gathering of Developers[4].
- Serious Sam was published by Take-Two Interactive[5].
- Serious Sam was published by Devolver Digital[6].
- Serious Sam was published by 1C Company[7].
- Serious Sam's genre is first-person shooter[8].
- Serious Sam's developer is recorded as Croteam[9].
- Serious Sam's Commons category is recorded as Serious Sam[10].
- Serious Sam's platform is recorded as Microsoft Windows[11].
- Serious Sam's platform is recorded as macOS[12].
- Serious Sam's platform is recorded as Linux[13].
- Serious Sam's platform is recorded as PlayStation 3[14].
- Serious Sam's platform is recorded as Q48263[15].
- Serious Sam's platform is recorded as Q10680[16].
- Serious Sam's platform is recorded as Q132020[17].
- Serious Sam's platform is recorded as Nintendo GameCube[18].
- Serious Sam's platform is recorded as Game Boy Advance[19].
- Serious Sam's platform is recorded as Palm OS[20].
- Serious Sam's platform is recorded as iOS[21].
- Serious Sam's game mode is recorded as single-player video game[22].
- Serious Sam's software engine is recorded as Serious Engine 2[23].
- Serious Sam's software engine is recorded as Serious Engine 3[24].
- Serious Sam's software engine is recorded as Serious Engine 4[25].
- Serious Sam's country of origin is recorded as Croatia[26].
- March 1, 2001 marks the founding of Serious Sam[27].
Body
Designation and Status
Serious Sam's instance of is recorded as video game series[3].
History and Context
March 1, 2001 marks the founding of Serious Sam[27].
Why It Matters
Serious Sam draws 3,192 Wikipedia views per month (video_game_series category, ranking #178 of 798).[2] It has Wikipedia articles in 20 language editions, a strong signal of global cultural recognition.[28] It is known by 18 alternative names across languages and contexts.[29]