Semi‐tensor product method to a class of event‐triggered control for finite evolutionary networked games

Research article (IET Control Theory and Applications, 2017) · cited 64× · AI/ML
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Semi‐tensor product method to a class of event‐triggered control for finite evolutionary networked games

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Semi‐tensor product method to a class of event‐triggered control for finite evolutionary networked games is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Semi‐tensor product method to a class of event‐triggered control for finite evolutionary networked games. Retrieved May 24, 2026, from https://4ort.xyz/entity/semitensor-product-method-to-a-class-of-eventtriggered-control-for-finite-evolutionary-networked-games
MLA “Semi‐tensor product method to a class of event‐triggered control for finite evolutionary networked games.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/semitensor-product-method-to-a-class-of-eventtriggered-control-for-finite-evolutionary-networked-games.
BibTeX @misc{4ortxyz_semitensor-product-method-to-a-class-of-eventtriggered-control-for-finite-evolutionary-networked-games_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Semi‐tensor product method to a class of event‐triggered control for finite evolutionary networked games}}, year = {2026}, url = {https://4ort.xyz/entity/semitensor-product-method-to-a-class-of-eventtriggered-control-for-finite-evolutionary-networked-games}, note = {Accessed: 2026-05-24}}
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