Robust optical see-through head-mounted display calibration: Taking anisotropic nature of user interaction errors into account

Research article (2017 IEEE Virtual Reality (VR), 2017) · cited 10× · AI/ML
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Robust optical see-through head-mounted display calibration: Taking anisotropic nature of user interaction errors into account

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Robust optical see-through head-mounted display calibration: Taking anisotropic nature of user interaction errors into account is a scholarly article[1].

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  • Robust optical see-through head-mounted display calibration: Taking anisotropic nature of user interaction errors into account's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Robust optical see-through head-mounted display calibration: Taking anisotropic nature of user interaction errors into account. Retrieved May 24, 2026, from https://4ort.xyz/entity/robust-optical-see-through-head-mounted-display-calibration-taking-anisotropic-nature-of-user-interaction-errors-into-ac
MLA “Robust optical see-through head-mounted display calibration: Taking anisotropic nature of user interaction errors into account.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/robust-optical-see-through-head-mounted-display-calibration-taking-anisotropic-nature-of-user-interaction-errors-into-ac.
BibTeX @misc{4ortxyz_robust-optical-see-through-head-mounted-display-calibration-taking-anisotropic-nature-of-user-interaction-errors-into-ac_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Robust optical see-through head-mounted display calibration: Taking anisotropic nature of user interaction errors into account}}, year = {2026}, url = {https://4ort.xyz/entity/robust-optical-see-through-head-mounted-display-calibration-taking-anisotropic-nature-of-user-interaction-errors-into-ac}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Robust optical see-through head-mounted display calibration: Taking anisotropic nature of user interaction errors into account — https://4ort.xyz/entity/robust-optical-see-through-head-mounted-display-calibration-taking-anisotropic-nature-of-user-interaction-errors-into-ac (retrieved 2026-05-24)

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