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Reviewing the potential and challenges of developing STEAM education through creative pedagogies for 21st learning: how can school curricula be broadened towards a more responsive, dynamic, and inclusive form of education?
Research article (Open Research Online (The Open University), 2017) · cited 76× · AI/ML
Reviewing the potential and challenges of developing STEAM education through creative pedagogies for 21st learning: how can school curricula be broadened towards a more responsive, dynamic, and inclusive form of education?
Summary
Reviewing the potential and challenges of developing STEAM education through creative pedagogies for 21st learning: how can school curricula be broadened towards a more responsive, dynamic, and inclusive form of education? is a scholarly article[1].
Key Facts
Reviewing the potential and challenges of developing STEAM education through creative pedagogies for 21st learning: how can school curricula be broadened towards a more responsive, dynamic, and inclusive form of education?'s instance of is recorded as scholarly article[2].
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APA4ort.xyz Knowledge Graph. (2026). Reviewing the potential and challenges of developing STEAM education through creative pedagogies for 21st learning: how can school curricula be broadened towards a more responsive, dynamic, and inclusive form of education?. Retrieved May 24, 2026, from https://4ort.xyz/entity/reviewing-the-potential-and-challenges-of-developing-steam-education-through-creative-pedagogies-for-21st-learning-how-c
MLA“Reviewing the potential and challenges of developing STEAM education through creative pedagogies for 21st learning: how can school curricula be broadened towards a more responsive, dynamic, and inclusive form of education?.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/reviewing-the-potential-and-challenges-of-developing-steam-education-through-creative-pedagogies-for-21st-learning-how-c.
BibTeX@misc{4ortxyz_reviewing-the-potential-and-challenges-of-developing-steam-education-through-creative-pedagogies-for-21st-learning-how-c_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Reviewing the potential and challenges of developing STEAM education through creative pedagogies for 21st learning: how can school curricula be broadened towards a more responsive, dynamic, and inclusive form of education?}}, year = {2026}, url = {https://4ort.xyz/entity/reviewing-the-potential-and-challenges-of-developing-steam-education-through-creative-pedagogies-for-21st-learning-how-c}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Reviewing the potential and challenges of developing STEAM education through creative pedagogies for 21st learning: how can school curricula be broadened towards a more responsive, dynamic, and inclusive form of education? — https://4ort.xyz/entity/reviewing-the-potential-and-challenges-of-developing-steam-education-through-creative-pedagogies-for-21st-learning-how-c (retrieved 2026-05-24)