Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Research on user experience of the video game difficulty based on flow theory and fNIRS. Retrieved May 24, 2026, from https://4ort.xyz/entity/research-on-user-experience-of-the-video-game-difficulty-based-on-flow-theory-and-fnirs
MLA“Research on user experience of the video game difficulty based on flow theory and fNIRS.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/research-on-user-experience-of-the-video-game-difficulty-based-on-flow-theory-and-fnirs.
BibTeX@misc{4ortxyz_research-on-user-experience-of-the-video-game-difficulty-based-on-flow-theory-and-fnirs_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Research on user experience of the video game difficulty based on flow theory and fNIRS}}, year = {2026}, url = {https://4ort.xyz/entity/research-on-user-experience-of-the-video-game-difficulty-based-on-flow-theory-and-fnirs}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Research on user experience of the video game difficulty based on flow theory and fNIRS — https://4ort.xyz/entity/research-on-user-experience-of-the-video-game-difficulty-based-on-flow-theory-and-fnirs (retrieved 2026-05-24)