Home ›
Entities
› academia
› Rehabilitation Exergames: Use of Motion Sensing and Machine Learning to Quantify Exercise Performance in Healthy Volunteers
Rehabilitation Exergames: Use of Motion Sensing and Machine Learning to Quantify Exercise Performance in Healthy Volunteers
Research article (JMIR Rehabilitation and Assistive Technologies, 2020) · cited 35× · AI/ML
Rehabilitation Exergames: Use of Motion Sensing and Machine Learning to Quantify Exercise Performance in Healthy Volunteers
Summary
Rehabilitation Exergames: Use of Motion Sensing and Machine Learning to Quantify Exercise Performance in Healthy Volunteers is a scholarly article[1].
Key Facts
Rehabilitation Exergames: Use of Motion Sensing and Machine Learning to Quantify Exercise Performance in Healthy Volunteers's instance of is recorded as scholarly article[2].
References
Programmatic citations — every numbered marker resolves to a verifiable graph row below.
Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Rehabilitation Exergames: Use of Motion Sensing and Machine Learning to Quantify Exercise Performance in Healthy Volunteers. Retrieved May 24, 2026, from https://4ort.xyz/entity/rehabilitation-exergames-use-of-motion-sensing-and-machine-learning-to-quantify-exercise-performance-in-healthy-voluntee
MLA“Rehabilitation Exergames: Use of Motion Sensing and Machine Learning to Quantify Exercise Performance in Healthy Volunteers.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/rehabilitation-exergames-use-of-motion-sensing-and-machine-learning-to-quantify-exercise-performance-in-healthy-voluntee.
BibTeX@misc{4ortxyz_rehabilitation-exergames-use-of-motion-sensing-and-machine-learning-to-quantify-exercise-performance-in-healthy-voluntee_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Rehabilitation Exergames: Use of Motion Sensing and Machine Learning to Quantify Exercise Performance in Healthy Volunteers}}, year = {2026}, url = {https://4ort.xyz/entity/rehabilitation-exergames-use-of-motion-sensing-and-machine-learning-to-quantify-exercise-performance-in-healthy-voluntee}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Rehabilitation Exergames: Use of Motion Sensing and Machine Learning to Quantify Exercise Performance in Healthy Volunteers — https://4ort.xyz/entity/rehabilitation-exergames-use-of-motion-sensing-and-machine-learning-to-quantify-exercise-performance-in-healthy-voluntee (retrieved 2026-05-24)