Projects, institutional logics and institutional work practices: The case of the Lucca Comics & Games Festival
Summary
Projects, institutional logics and institutional work practices: The case of the Lucca Comics & Games Festival is a scholarly article[1].
Key Facts
Projects, institutional logics and institutional work practices: The case of the Lucca Comics & Games Festival's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). Projects, institutional logics and institutional work practices: The case of the Lucca Comics & Games Festival. Retrieved May 24, 2026, from https://4ort.xyz/entity/projects-institutional-logics-and-institutional-work-practices-the-case-of-the-lucca-comics-amp-games-festival
MLA“Projects, institutional logics and institutional work practices: The case of the Lucca Comics & Games Festival.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/projects-institutional-logics-and-institutional-work-practices-the-case-of-the-lucca-comics-amp-games-festival.
BibTeX@misc{4ortxyz_projects-institutional-logics-and-institutional-work-practices-the-case-of-the-lucca-comics-amp-games-festival_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Projects, institutional logics and institutional work practices: The case of the Lucca Comics & Games Festival}}, year = {2026}, url = {https://4ort.xyz/entity/projects-institutional-logics-and-institutional-work-practices-the-case-of-the-lucca-comics-amp-games-festival}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Projects, institutional logics and institutional work practices: The case of the Lucca Comics & Games Festival — https://4ort.xyz/entity/projects-institutional-logics-and-institutional-work-practices-the-case-of-the-lucca-comics-amp-games-festival (retrieved 2026-05-24)