Pricing-Based Deep Reinforcement Learning for Live Video Streaming With Joint User Association and Resource Management in Mobile Edge Computing

Research article (IEEE Transactions on Wireless Communications, 2021) · cited 10× · AI/ML
Press Enter · cited answer in seconds

Pricing-Based Deep Reinforcement Learning for Live Video Streaming With Joint User Association and Resource Management in Mobile Edge Computing

Summary

Pricing-Based Deep Reinforcement Learning for Live Video Streaming With Joint User Association and Resource Management in Mobile Edge Computing is a scholarly article[1].

Key Facts

  • Pricing-Based Deep Reinforcement Learning for Live Video Streaming With Joint User Association and Resource Management in Mobile Edge Computing's instance of is recorded as scholarly article[2].

📑 Cite this page

Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.

APA 4ort.xyz Knowledge Graph. (2026). Pricing-Based Deep Reinforcement Learning for Live Video Streaming With Joint User Association and Resource Management in Mobile Edge Computing. Retrieved May 24, 2026, from https://4ort.xyz/entity/pricing-based-deep-reinforcement-learning-for-live-video-streaming-with-joint-user-association-and-resource-management-i
MLA “Pricing-Based Deep Reinforcement Learning for Live Video Streaming With Joint User Association and Resource Management in Mobile Edge Computing.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/pricing-based-deep-reinforcement-learning-for-live-video-streaming-with-joint-user-association-and-resource-management-i.
BibTeX @misc{4ortxyz_pricing-based-deep-reinforcement-learning-for-live-video-streaming-with-joint-user-association-and-resource-management-i_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Pricing-Based Deep Reinforcement Learning for Live Video Streaming With Joint User Association and Resource Management in Mobile Edge Computing}}, year = {2026}, url = {https://4ort.xyz/entity/pricing-based-deep-reinforcement-learning-for-live-video-streaming-with-joint-user-association-and-resource-management-i}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Pricing-Based Deep Reinforcement Learning for Live Video Streaming With Joint User Association and Resource Management in Mobile Edge Computing — https://4ort.xyz/entity/pricing-based-deep-reinforcement-learning-for-live-video-streaming-with-joint-user-association-and-resource-management-i (retrieved 2026-05-24)

Canonical URL: https://4ort.xyz/entity/pricing-based-deep-reinforcement-learning-for-live-video-streaming-with-joint-user-association-and-resource-management-i · Last refreshed: