Positive effects of grasping virtual objects on memory for novel words in a second language

Research article (Scientific Reports, 2020) · cited 16× · AI/ML
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Positive effects of grasping virtual objects on memory for novel words in a second language

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Positive effects of grasping virtual objects on memory for novel words in a second language is a scholarly article[1].

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  • Positive effects of grasping virtual objects on memory for novel words in a second language's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Positive effects of grasping virtual objects on memory for novel words in a second language. Retrieved May 24, 2026, from https://4ort.xyz/entity/positive-effects-of-grasping-virtual-objects-on-memory-for-novel-words-in-a-second-language
MLA “Positive effects of grasping virtual objects on memory for novel words in a second language.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/positive-effects-of-grasping-virtual-objects-on-memory-for-novel-words-in-a-second-language.
BibTeX @misc{4ortxyz_positive-effects-of-grasping-virtual-objects-on-memory-for-novel-words-in-a-second-language_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Positive effects of grasping virtual objects on memory for novel words in a second language}}, year = {2026}, url = {https://4ort.xyz/entity/positive-effects-of-grasping-virtual-objects-on-memory-for-novel-words-in-a-second-language}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Positive effects of grasping virtual objects on memory for novel words in a second language — https://4ort.xyz/entity/positive-effects-of-grasping-virtual-objects-on-memory-for-novel-words-in-a-second-language (retrieved 2026-05-24)

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