Modeling the affective space of 360 virtual reality videos based on arousal and valence for wearable EEG-based VR emotion classification

Research article (2018 IEEE 14th International Colloquium on Signal Processing & Its Applications (CSPA), 2018) · cited 19× · AI/ML
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Modeling the affective space of 360 virtual reality videos based on arousal and valence for wearable EEG-based VR emotion classification

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Modeling the affective space of 360 virtual reality videos based on arousal and valence for wearable EEG-based VR emotion classification is a scholarly article[1].

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  • Modeling the affective space of 360 virtual reality videos based on arousal and valence for wearable EEG-based VR emotion classification's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Modeling the affective space of 360 virtual reality videos based on arousal and valence for wearable EEG-based VR emotion classification. Retrieved May 24, 2026, from https://4ort.xyz/entity/modeling-the-affective-space-of-360-virtual-reality-videos-based-on-arousal-and-valence-for-wearable-eeg-based-vr-emotio
MLA “Modeling the affective space of 360 virtual reality videos based on arousal and valence for wearable EEG-based VR emotion classification.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/modeling-the-affective-space-of-360-virtual-reality-videos-based-on-arousal-and-valence-for-wearable-eeg-based-vr-emotio.
BibTeX @misc{4ortxyz_modeling-the-affective-space-of-360-virtual-reality-videos-based-on-arousal-and-valence-for-wearable-eeg-based-vr-emotio_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Modeling the affective space of 360 virtual reality videos based on arousal and valence for wearable EEG-based VR emotion classification}}, year = {2026}, url = {https://4ort.xyz/entity/modeling-the-affective-space-of-360-virtual-reality-videos-based-on-arousal-and-valence-for-wearable-eeg-based-vr-emotio}, note = {Accessed: 2026-05-24}}
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