Metal Gear Solid V: The Phantom Pain
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Metal Gear Solid V: The Phantom Pain
Summary
Metal Gear Solid V: The Phantom Pain is a video game[1]. It ranks in the top 0.89% of video_game entities by monthly Wikipedia readership (3,709 views/month, #171 of 19,301).[2]
Key Facts
- Metal Gear Solid V: The Phantom Pain received the The Phantom Pain — award received (P166): The Game Awards − Best Score and Music[3].
- Metal Gear Solid V: The Phantom Pain received the The Phantom Pain — award received (P166): The Game Awards − Best Action/Adventure[4].
- Metal Gear Solid V: The Phantom Pain received the The Phantom Pain — award received (P166): D.I.C.E. Award for Adventure Game of the Year[5].
- Metal Gear Solid V: The Phantom Pain received the The Phantom Pain — award received (P166): PC Gamer Game of the Year[6].
- Metal Gear Solid V: The Phantom Pain's instance of is recorded as The Phantom Pain — instance of (P31): video game[7].
- Metal Gear Solid V: The Phantom Pain was directed by The Phantom Pain — director (P57): Hideo Kojima[8].
- Metal Gear Solid V: The Phantom Pain was published by The Phantom Pain — publisher (P123): Konami[9].
- Metal Gear Solid V: The Phantom Pain's genre is The Phantom Pain — genre (P136): third-person shooter[10].
- Metal Gear Solid V: The Phantom Pain followed The Phantom Pain — follows (P155): Metal Gear Solid V: Ground Zeroes[11].
- Metal Gear Solid V: The Phantom Pain was followed by The Phantom Pain — followed by (P156): Metal Gear Survive[12].
- Metal Gear Solid V: The Phantom Pain's developer is recorded as The Phantom Pain — developer (P178): Kojima Productions[13].
- Metal Gear Solid V: The Phantom Pain's part of the series is recorded as The Phantom Pain — part of the series (P179): Metal Gear[14].
- Metal Gear Solid V: The Phantom Pain's record label is recorded as The Phantom Pain — record label (P264): Sony Music[15].
- Metal Gear Solid V: The Phantom Pain's designed by is recorded as The Phantom Pain — designed by (P287): Hideo Kojima[16].
- Metal Gear Solid V: The Phantom Pain's designed by is recorded as The Phantom Pain — designed by (P287): Yoji Shinkawa[17].
- Metal Gear Solid V: The Phantom Pain's Commons category is recorded as Metal Gear Solid V: The Phantom Pain[18].
- Metal Gear Solid V: The Phantom Pain's platform is recorded as The Phantom Pain — platform (P400): PlayStation 4[19].
- Metal Gear Solid V: The Phantom Pain's platform is recorded as The Phantom Pain — platform (P400): Q13361286[20].
- Metal Gear Solid V: The Phantom Pain's platform is recorded as The Phantom Pain — platform (P400): Q48263[21].
- Metal Gear Solid V: The Phantom Pain's platform is recorded as The Phantom Pain — platform (P400): PlayStation 3[22].
- Metal Gear Solid V: The Phantom Pain's platform is recorded as The Phantom Pain — platform (P400): Microsoft Windows[23].
- Metal Gear Solid V: The Phantom Pain's game mode is recorded as The Phantom Pain — game mode (P404): single-player video game[24].
- Metal Gear Solid V: The Phantom Pain's game mode is recorded as The Phantom Pain — game mode (P404): multiplayer video game[25].
- Metal Gear Solid V: The Phantom Pain's soundtrack release is recorded as The Phantom Pain — soundtrack release (P406): Metal Gear Solid V – Original Soundtrack[26].
- Metal Gear Solid V: The Phantom Pain's language of work or name is recorded as The Phantom Pain — language of work or name (P407): English[27].
Body
Authorship and Creation
Metal Gear Solid V: The Phantom Pain was published by The Phantom Pain — publisher (P123): Konami[9]. It was directed by The Phantom Pain — director (P57): Hideo Kojima[8].
Publication
Metal Gear Solid V: The Phantom Pain was released on September 1, 2015[28]. Languages include The Phantom Pain — language of work or name (P407): English[27], The Phantom Pain — language of work or name (P407): French[29], The Phantom Pain — language of work or name (P407): Italian[30], The Phantom Pain — language of work or name (P407): German[31], The Phantom Pain — language of work or name (P407): Spanish[32], and The Phantom Pain — language of work or name (P407): Japanese[33]. Its genre is The Phantom Pain — genre (P136): third-person shooter[10]. Its part of the series is recorded as The Phantom Pain — part of the series (P179): Metal Gear[14]. It was distributed by The Phantom Pain — distribution format (P437): digital distribution[34].
Subject and Themes
Metal Gear Solid V: The Phantom Pain's part of the series is recorded as The Phantom Pain — part of the series (P179): Metal Gear[14].
Reception
Awards received include The Phantom Pain — award received (P166): The Game Awards − Best Score and Music[3], The Phantom Pain — award received (P166): The Game Awards − Best Action/Adventure[4], The Phantom Pain — award received (P166): D.I.C.E. Award for Adventure Game of the Year[5], and The Phantom Pain — award received (P166): PC Gamer Game of the Year[6]. Reviews include 93/100[35], 99%[36], 88/100[37], and 91/100[38].
Adaptations and Inspiration
Metal Gear Solid V: The Phantom Pain followed The Phantom Pain — follows (P155): Metal Gear Solid V: Ground Zeroes[11]. It was followed by The Phantom Pain — followed by (P156): Metal Gear Survive[12].
Why It Matters
Metal Gear Solid V: The Phantom Pain ranks in the top 0.89% of video_game entities by monthly Wikipedia readership (3,709 views/month, #171 of 19,301).[2] It has Wikipedia articles in 23 language editions, a strong signal of global cultural recognition.[39] It is known by 31 alternative names across languages and contexts.[40]
FAQs
What awards did Metal Gear Solid V: The Phantom Pain receive?
Honors received include The Phantom Pain — award received (P166): The Game Awards − Best Score and Music[3], The Phantom Pain — award received (P166): The Game Awards − Best Action/Adventure[4], The Phantom Pain — award received (P166): D.I.C.E. Award for Adventure Game of the Year[5], and The Phantom Pain — award received (P166): PC Gamer Game of the Year[6].