Markerless Mobile Augmented Reality (MAR) Development of Wayang Krucil Figures as an Effort to Increase Knowledge and Character Learning

Research article (2021 7th International Conference on Electrical, Electronics and Information Engineering (ICEEIE), 2021) · cited 12× · AI/ML
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Markerless Mobile Augmented Reality (MAR) Development of Wayang Krucil Figures as an Effort to Increase Knowledge and Character Learning

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Markerless Mobile Augmented Reality (MAR) Development of Wayang Krucil Figures as an Effort to Increase Knowledge and Character Learning is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Markerless Mobile Augmented Reality (MAR) Development of Wayang Krucil Figures as an Effort to Increase Knowledge and Character Learning. Retrieved May 24, 2026, from https://4ort.xyz/entity/markerless-mobile-augmented-reality-mar-development-of-wayang-krucil-figures-as-an-effort-to-increase-knowledge-and-char
MLA “Markerless Mobile Augmented Reality (MAR) Development of Wayang Krucil Figures as an Effort to Increase Knowledge and Character Learning.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/markerless-mobile-augmented-reality-mar-development-of-wayang-krucil-figures-as-an-effort-to-increase-knowledge-and-char.
BibTeX @misc{4ortxyz_markerless-mobile-augmented-reality-mar-development-of-wayang-krucil-figures-as-an-effort-to-increase-knowledge-and-char_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Markerless Mobile Augmented Reality (MAR) Development of Wayang Krucil Figures as an Effort to Increase Knowledge and Character Learning}}, year = {2026}, url = {https://4ort.xyz/entity/markerless-mobile-augmented-reality-mar-development-of-wayang-krucil-figures-as-an-effort-to-increase-knowledge-and-char}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Markerless Mobile Augmented Reality (MAR) Development of Wayang Krucil Figures as an Effort to Increase Knowledge and Character Learning — https://4ort.xyz/entity/markerless-mobile-augmented-reality-mar-development-of-wayang-krucil-figures-as-an-effort-to-increase-knowledge-and-char (retrieved 2026-05-24)

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