Manipulating the Orientation of Planar 2D Content in VR as an Implicit Visual Cue for Mitigating Passenger Motion Sickness

Research article (Proceedings of the 15th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2023) · cited 12× · AI/ML
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Manipulating the Orientation of Planar 2D Content in VR as an Implicit Visual Cue for Mitigating Passenger Motion Sickness

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Manipulating the Orientation of Planar 2D Content in VR as an Implicit Visual Cue for Mitigating Passenger Motion Sickness is a scholarly article[1].

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  • Manipulating the Orientation of Planar 2D Content in VR as an Implicit Visual Cue for Mitigating Passenger Motion Sickness's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Manipulating the Orientation of Planar 2D Content in VR as an Implicit Visual Cue for Mitigating Passenger Motion Sickness. Retrieved May 24, 2026, from https://4ort.xyz/entity/manipulating-the-orientation-of-planar-2d-content-in-vr-as-an-implicit-visual-cue-for-mitigating-passenger-motion-sickne
MLA “Manipulating the Orientation of Planar 2D Content in VR as an Implicit Visual Cue for Mitigating Passenger Motion Sickness.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/manipulating-the-orientation-of-planar-2d-content-in-vr-as-an-implicit-visual-cue-for-mitigating-passenger-motion-sickne.
BibTeX @misc{4ortxyz_manipulating-the-orientation-of-planar-2d-content-in-vr-as-an-implicit-visual-cue-for-mitigating-passenger-motion-sickne_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Manipulating the Orientation of Planar 2D Content in VR as an Implicit Visual Cue for Mitigating Passenger Motion Sickness}}, year = {2026}, url = {https://4ort.xyz/entity/manipulating-the-orientation-of-planar-2d-content-in-vr-as-an-implicit-visual-cue-for-mitigating-passenger-motion-sickne}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Manipulating the Orientation of Planar 2D Content in VR as an Implicit Visual Cue for Mitigating Passenger Motion Sickness — https://4ort.xyz/entity/manipulating-the-orientation-of-planar-2d-content-in-vr-as-an-implicit-visual-cue-for-mitigating-passenger-motion-sickne (retrieved 2026-05-24)

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