Linear-time online action detection from 3D skeletal data using bags of gesturelets

Research article (2016 IEEE Winter Conference on Applications of Computer Vision (WACV), 2016) · cited 28× · AI/ML
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Linear-time online action detection from 3D skeletal data using bags of gesturelets

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Linear-time online action detection from 3D skeletal data using bags of gesturelets is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Linear-time online action detection from 3D skeletal data using bags of gesturelets. Retrieved May 24, 2026, from https://4ort.xyz/entity/linear-time-online-action-detection-from-3d-skeletal-data-using-bags-of-gesturelets
MLA “Linear-time online action detection from 3D skeletal data using bags of gesturelets.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/linear-time-online-action-detection-from-3d-skeletal-data-using-bags-of-gesturelets.
BibTeX @misc{4ortxyz_linear-time-online-action-detection-from-3d-skeletal-data-using-bags-of-gesturelets_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Linear-time online action detection from 3D skeletal data using bags of gesturelets}}, year = {2026}, url = {https://4ort.xyz/entity/linear-time-online-action-detection-from-3d-skeletal-data-using-bags-of-gesturelets}, note = {Accessed: 2026-05-24}}
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