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Learning Constructive Primitives for Real-Time Dynamic Difficulty Adjustment in <italic>Super Mario Bros </italic>
Research article (IEEE Transactions on Games, 2017) · cited 26× · AI/ML
Learning Constructive Primitives for Real-Time Dynamic Difficulty Adjustment in <italic>Super Mario Bros </italic>
Summary
Learning Constructive Primitives for Real-Time Dynamic Difficulty Adjustment in <italic>Super Mario Bros </italic> is a scholarly article[1].
Key Facts
Learning Constructive Primitives for Real-Time Dynamic Difficulty Adjustment in <italic>Super Mario Bros </italic>'s instance of is recorded as scholarly article[2].
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APA4ort.xyz Knowledge Graph. (2026). Learning Constructive Primitives for Real-Time Dynamic Difficulty Adjustment in <italic>Super Mario Bros </italic>. Retrieved May 24, 2026, from https://4ort.xyz/entity/learning-constructive-primitives-for-real-time-dynamic-difficulty-adjustment-in-lt-italic-gt-super-mario-bros-lt-italic-
MLA“Learning Constructive Primitives for Real-Time Dynamic Difficulty Adjustment in <italic>Super Mario Bros </italic>.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/learning-constructive-primitives-for-real-time-dynamic-difficulty-adjustment-in-lt-italic-gt-super-mario-bros-lt-italic-.
BibTeX@misc{4ortxyz_learning-constructive-primitives-for-real-time-dynamic-difficulty-adjustment-in-lt-italic-gt-super-mario-bros-lt-italic-_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Learning Constructive Primitives for Real-Time Dynamic Difficulty Adjustment in <italic>Super Mario Bros </italic>}}, year = {2026}, url = {https://4ort.xyz/entity/learning-constructive-primitives-for-real-time-dynamic-difficulty-adjustment-in-lt-italic-gt-super-mario-bros-lt-italic-}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Learning Constructive Primitives for Real-Time Dynamic Difficulty Adjustment in <italic>Super Mario Bros </italic> — https://4ort.xyz/entity/learning-constructive-primitives-for-real-time-dynamic-difficulty-adjustment-in-lt-italic-gt-super-mario-bros-lt-italic- (retrieved 2026-05-24)