Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing

2020 doctoral thesis by Florian Flueggen at Victoria University of Wellington
Place doctoral_thesis Q112180514
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Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing

Summary

Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing is a doctoral thesis[1].

Key Facts

  • Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing authored Florian Flüggen[2].
  • Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's instance of is recorded as doctoral thesis[3].
  • Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's publisher is recorded as Open Access Repository Victoria University of Wellington[4].
  • Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's DOI is recorded as 10.26686/WGTN.17147894[5].
  • Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's language of work or name is recorded as English[6].
  • Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's country of origin is recorded as New Zealand[7].
  • Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's publication date is recorded as +2020-01-01T00:00:00Z[8].
  • Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's main subject is recorded as video game[9].
  • Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's main subject is recorded as well-being[10].
  • Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's main subject is recorded as online[11].
  • Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's title is recorded as Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing[12].
  • Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's copyright holder is recorded as Florian Flüggen[13].
  • Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's thesis submitted to is recorded as Victoria University of Wellington[14].
  • Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's on focus list of Wikimedia project is recorded as NZThesisProject[15].
  • Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's copyright status is recorded as copyrighted[16].
  • Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's thesis committee member is recorded as Stephanie Doyle[17].
  • Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's thesis committee member is recorded as Michael Johnston[18].

Body

Designation and Status

Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing's instance of is recorded as doctoral thesis[3].

References

Programmatic citations — every numbered marker resolves to a verifiable graph row below.

Direct Wikidata claims

  1. [3] . wikidata.org.
  2. [2] . wikidata.org.
  3. [4] . wikidata.org.
  4. [5] . wikidata.org.
  5. [6] . wikidata.org.
  6. [7] . wikidata.org.
  7. [8] . wikidata.org.
  8. [9] . doi.org. doi.org. Provenance: wikidata.org.
  9. [10] . doi.org. doi.org. Provenance: wikidata.org.
  10. [11] . doi.org. doi.org. Provenance: wikidata.org.
  11. [12] . wikidata.org.
  12. [13] . wikidata.org.
  13. [14] . wikidata.org.
  14. [15] . wikidata.org.
  15. [16] . wikidata.org.
  16. [17] . wikidata.org.
  17. [18] . wikidata.org.

Class ancestry

  1. [1] . Wikidata. wikidata.org.

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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.

APA 4ort.xyz Knowledge Graph. (2026). Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing. Retrieved May 3, 2026, from https://4ort.xyz/entity/investigation-of-the-association-between-video-game-usage-personality-psychological-needs-and-wellbeing
MLA “Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing.” 4ort.xyz Knowledge Graph, 4ort.xyz, 3 May. 2026, https://4ort.xyz/entity/investigation-of-the-association-between-video-game-usage-personality-psychological-needs-and-wellbeing.
BibTeX @misc{4ortxyz_investigation-of-the-association-between-video-game-usage-personality-psychological-needs-and-wellbeing_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing}}, year = {2026}, url = {https://4ort.xyz/entity/investigation-of-the-association-between-video-game-usage-personality-psychological-needs-and-wellbeing}, note = {Accessed: 2026-05-03}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Investigation of the Association between Video Game Usage, Personality, Psychological Needs, and Wellbeing — https://4ort.xyz/entity/investigation-of-the-association-between-video-game-usage-personality-psychological-needs-and-wellbeing (retrieved 2026-05-03)

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