Investigating the Solution Space of an Open-Ended Educational Game Using Conceptual Feature Extraction

Research article (Research Showcase @ Carnegie Mellon University (Carnegie Mellon University), 2018) · cited 19× · AI/ML
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Investigating the Solution Space of an Open-Ended Educational Game Using Conceptual Feature Extraction

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Investigating the Solution Space of an Open-Ended Educational Game Using Conceptual Feature Extraction is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Investigating the Solution Space of an Open-Ended Educational Game Using Conceptual Feature Extraction. Retrieved May 24, 2026, from https://4ort.xyz/entity/investigating-the-solution-space-of-an-open-ended-educational-game-using-conceptual-feature-extraction
MLA “Investigating the Solution Space of an Open-Ended Educational Game Using Conceptual Feature Extraction.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/investigating-the-solution-space-of-an-open-ended-educational-game-using-conceptual-feature-extraction.
BibTeX @misc{4ortxyz_investigating-the-solution-space-of-an-open-ended-educational-game-using-conceptual-feature-extraction_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Investigating the Solution Space of an Open-Ended Educational Game Using Conceptual Feature Extraction}}, year = {2026}, url = {https://4ort.xyz/entity/investigating-the-solution-space-of-an-open-ended-educational-game-using-conceptual-feature-extraction}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Investigating the Solution Space of an Open-Ended Educational Game Using Conceptual Feature Extraction — https://4ort.xyz/entity/investigating-the-solution-space-of-an-open-ended-educational-game-using-conceptual-feature-extraction (retrieved 2026-05-24)

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