Home ›
Entities
› academia
› Introducing Coding through Tabletop Board Games and Their Digital Instantiations across Elementary Classrooms and School Libraries
Introducing Coding through Tabletop Board Games and Their Digital Instantiations across Elementary Classrooms and School Libraries
Research article (Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020) · cited 17× · AI/ML
Introducing Coding through Tabletop Board Games and Their Digital Instantiations across Elementary Classrooms and School Libraries
Summary
Introducing Coding through Tabletop Board Games and Their Digital Instantiations across Elementary Classrooms and School Libraries is a scholarly article[1].
Key Facts
Introducing Coding through Tabletop Board Games and Their Digital Instantiations across Elementary Classrooms and School Libraries's instance of is recorded as scholarly article[2].
References
Programmatic citations — every numbered marker resolves to a verifiable graph row below.
Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Introducing Coding through Tabletop Board Games and Their Digital Instantiations across Elementary Classrooms and School Libraries. Retrieved May 24, 2026, from https://4ort.xyz/entity/introducing-coding-through-tabletop-board-games-and-their-digital-instantiations-across-elementary-classrooms-and-school
MLA“Introducing Coding through Tabletop Board Games and Their Digital Instantiations across Elementary Classrooms and School Libraries.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/introducing-coding-through-tabletop-board-games-and-their-digital-instantiations-across-elementary-classrooms-and-school.
BibTeX@misc{4ortxyz_introducing-coding-through-tabletop-board-games-and-their-digital-instantiations-across-elementary-classrooms-and-school_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Introducing Coding through Tabletop Board Games and Their Digital Instantiations across Elementary Classrooms and School Libraries}}, year = {2026}, url = {https://4ort.xyz/entity/introducing-coding-through-tabletop-board-games-and-their-digital-instantiations-across-elementary-classrooms-and-school}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Introducing Coding through Tabletop Board Games and Their Digital Instantiations across Elementary Classrooms and School Libraries — https://4ort.xyz/entity/introducing-coding-through-tabletop-board-games-and-their-digital-instantiations-across-elementary-classrooms-and-school (retrieved 2026-05-24)