Intangible rewards versus tangible rewards in gamified online learning: Which promotes student intrinsic motivation, behavioural engagement, cognitive engagement and learning performance?

Research article (British Journal of Educational Technology, 2023) · cited 71× · AI/ML
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Intangible rewards versus tangible rewards in gamified online learning: Which promotes student intrinsic motivation, behavioural engagement, cognitive engagement and learning performance?

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Intangible rewards versus tangible rewards in gamified online learning: Which promotes student intrinsic motivation, behavioural engagement, cognitive engagement and learning performance? is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Intangible rewards versus tangible rewards in gamified online learning: Which promotes student intrinsic motivation, behavioural engagement, cognitive engagement and learning performance?. Retrieved May 24, 2026, from https://4ort.xyz/entity/intangible-rewards-versus-tangible-rewards-in-gamified-online-learning-which-promotes-student-intrinsic-motivation-behav
MLA “Intangible rewards versus tangible rewards in gamified online learning: Which promotes student intrinsic motivation, behavioural engagement, cognitive engagement and learning performance?.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/intangible-rewards-versus-tangible-rewards-in-gamified-online-learning-which-promotes-student-intrinsic-motivation-behav.
BibTeX @misc{4ortxyz_intangible-rewards-versus-tangible-rewards-in-gamified-online-learning-which-promotes-student-intrinsic-motivation-behav_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Intangible rewards versus tangible rewards in gamified online learning: Which promotes student intrinsic motivation, behavioural engagement, cognitive engagement and learning performance?}}, year = {2026}, url = {https://4ort.xyz/entity/intangible-rewards-versus-tangible-rewards-in-gamified-online-learning-which-promotes-student-intrinsic-motivation-behav}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Intangible rewards versus tangible rewards in gamified online learning: Which promotes student intrinsic motivation, behavioural engagement, cognitive engagement and learning performance? — https://4ort.xyz/entity/intangible-rewards-versus-tangible-rewards-in-gamified-online-learning-which-promotes-student-intrinsic-motivation-behav (retrieved 2026-05-24)

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