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Immersive walking in a virtual crowd: The effects of the density, speed, and direction of a virtual crowd on human movement behavior
Research article (Computer Animation and Virtual Worlds, 2020) · cited 34× · AI/ML
Immersive walking in a virtual crowd: The effects of the density, speed, and direction of a virtual crowd on human movement behavior
Summary
Immersive walking in a virtual crowd: The effects of the density, speed, and direction of a virtual crowd on human movement behavior is a scholarly article[1].
Key Facts
Immersive walking in a virtual crowd: The effects of the density, speed, and direction of a virtual crowd on human movement behavior's instance of is recorded as scholarly article[2].
References
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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Immersive walking in a virtual crowd: The effects of the density, speed, and direction of a virtual crowd on human movement behavior. Retrieved May 24, 2026, from https://4ort.xyz/entity/immersive-walking-in-a-virtual-crowd-the-effects-of-the-density-speed-and-direction-of-a-virtual-crowd-on-human-movement
MLA“Immersive walking in a virtual crowd: The effects of the density, speed, and direction of a virtual crowd on human movement behavior.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/immersive-walking-in-a-virtual-crowd-the-effects-of-the-density-speed-and-direction-of-a-virtual-crowd-on-human-movement.
BibTeX@misc{4ortxyz_immersive-walking-in-a-virtual-crowd-the-effects-of-the-density-speed-and-direction-of-a-virtual-crowd-on-human-movement_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Immersive walking in a virtual crowd: The effects of the density, speed, and direction of a virtual crowd on human movement behavior}}, year = {2026}, url = {https://4ort.xyz/entity/immersive-walking-in-a-virtual-crowd-the-effects-of-the-density-speed-and-direction-of-a-virtual-crowd-on-human-movement}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Immersive walking in a virtual crowd: The effects of the density, speed, and direction of a virtual crowd on human movement behavior — https://4ort.xyz/entity/immersive-walking-in-a-virtual-crowd-the-effects-of-the-density-speed-and-direction-of-a-virtual-crowd-on-human-movement (retrieved 2026-05-24)