<i>CryptoKitties</i> and the New Ludic Economy: How Blockchain Introduces Value, Ownership, and Scarcity in Digital Gaming

Research article (Games and Culture, 2020) · cited 132× · AI/ML
Press Enter · cited answer in seconds

CryptoKitties and the New Ludic Economy: How Blockchain Introduces Value, Ownership, and Scarcity in Digital Gaming

Summary

CryptoKitties and the New Ludic Economy: How Blockchain Introduces Value, Ownership, and Scarcity in Digital Gaming is a scholarly article[1].

Key Facts

  • CryptoKitties and the New Ludic Economy: How Blockchain Introduces Value, Ownership, and Scarcity in Digital Gaming's instance of is recorded as scholarly article[2].

📑 Cite this page

Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.

APA 4ort.xyz Knowledge Graph. (2026). <i>CryptoKitties</i> and the New Ludic Economy: How Blockchain Introduces Value, Ownership, and Scarcity in Digital Gaming. Retrieved May 24, 2026, from https://4ort.xyz/entity/i-cryptokitties-i-and-the-new-ludic-economy-how-blockchain-introduces-value-ownership-and-scarcity-in-digital-gaming
MLA “<i>CryptoKitties</i> and the New Ludic Economy: How Blockchain Introduces Value, Ownership, and Scarcity in Digital Gaming.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/i-cryptokitties-i-and-the-new-ludic-economy-how-blockchain-introduces-value-ownership-and-scarcity-in-digital-gaming.
BibTeX @misc{4ortxyz_i-cryptokitties-i-and-the-new-ludic-economy-how-blockchain-introduces-value-ownership-and-scarcity-in-digital-gaming_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{<i>CryptoKitties</i> and the New Ludic Economy: How Blockchain Introduces Value, Ownership, and Scarcity in Digital Gaming}}, year = {2026}, url = {https://4ort.xyz/entity/i-cryptokitties-i-and-the-new-ludic-economy-how-blockchain-introduces-value-ownership-and-scarcity-in-digital-gaming}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): <i>CryptoKitties</i> and the New Ludic Economy: How Blockchain Introduces Value, Ownership, and Scarcity in Digital Gaming — https://4ort.xyz/entity/i-cryptokitties-i-and-the-new-ludic-economy-how-blockchain-introduces-value-ownership-and-scarcity-in-digital-gaming (retrieved 2026-05-24)

Canonical URL: https://4ort.xyz/entity/i-cryptokitties-i-and-the-new-ludic-economy-how-blockchain-introduces-value-ownership-and-scarcity-in-digital-gaming · Last refreshed: