Have We Crossed the Uncanny Valley? Understanding Affinity, Trustworthiness, and Preference for Realistic Digital Humans in Immersive Environments

Research article (Journal of the Association for Information Systems, 2021) · cited 122× · AI/ML
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Have We Crossed the Uncanny Valley? Understanding Affinity, Trustworthiness, and Preference for Realistic Digital Humans in Immersive Environments

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Have We Crossed the Uncanny Valley? Understanding Affinity, Trustworthiness, and Preference for Realistic Digital Humans in Immersive Environments is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Have We Crossed the Uncanny Valley? Understanding Affinity, Trustworthiness, and Preference for Realistic Digital Humans in Immersive Environments. Retrieved May 24, 2026, from https://4ort.xyz/entity/have-we-crossed-the-uncanny-valley-understanding-affinity-trustworthiness-and-preference-for-realistic-digital-humans-in
MLA “Have We Crossed the Uncanny Valley? Understanding Affinity, Trustworthiness, and Preference for Realistic Digital Humans in Immersive Environments.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/have-we-crossed-the-uncanny-valley-understanding-affinity-trustworthiness-and-preference-for-realistic-digital-humans-in.
BibTeX @misc{4ortxyz_have-we-crossed-the-uncanny-valley-understanding-affinity-trustworthiness-and-preference-for-realistic-digital-humans-in_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Have We Crossed the Uncanny Valley? Understanding Affinity, Trustworthiness, and Preference for Realistic Digital Humans in Immersive Environments}}, year = {2026}, url = {https://4ort.xyz/entity/have-we-crossed-the-uncanny-valley-understanding-affinity-trustworthiness-and-preference-for-realistic-digital-humans-in}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Have We Crossed the Uncanny Valley? Understanding Affinity, Trustworthiness, and Preference for Realistic Digital Humans in Immersive Environments — https://4ort.xyz/entity/have-we-crossed-the-uncanny-valley-understanding-affinity-trustworthiness-and-preference-for-realistic-digital-humans-in (retrieved 2026-05-24)

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