GLIDE: A Game Theory and Data-Driven Mimicking Linkage Intrusion Detection for Edge Computing Networks

Research article (Complexity, 2020) · cited 33× · AI/ML
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GLIDE: A Game Theory and Data-Driven Mimicking Linkage Intrusion Detection for Edge Computing Networks

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GLIDE: A Game Theory and Data-Driven Mimicking Linkage Intrusion Detection for Edge Computing Networks is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). GLIDE: A Game Theory and Data-Driven Mimicking Linkage Intrusion Detection for Edge Computing Networks. Retrieved May 24, 2026, from https://4ort.xyz/entity/glide-a-game-theory-and-data-driven-mimicking-linkage-intrusion-detection-for-edge-computing-networks
MLA “GLIDE: A Game Theory and Data-Driven Mimicking Linkage Intrusion Detection for Edge Computing Networks.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/glide-a-game-theory-and-data-driven-mimicking-linkage-intrusion-detection-for-edge-computing-networks.
BibTeX @misc{4ortxyz_glide-a-game-theory-and-data-driven-mimicking-linkage-intrusion-detection-for-edge-computing-networks_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{GLIDE: A Game Theory and Data-Driven Mimicking Linkage Intrusion Detection for Edge Computing Networks}}, year = {2026}, url = {https://4ort.xyz/entity/glide-a-game-theory-and-data-driven-mimicking-linkage-intrusion-detection-for-edge-computing-networks}, note = {Accessed: 2026-05-24}}
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