Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Fusing shape and motion matrices for view invariant action recognition using 3D skeletons. Retrieved May 24, 2026, from https://4ort.xyz/entity/fusing-shape-and-motion-matrices-for-view-invariant-action-recognition-using-3d-skeletons
MLA“Fusing shape and motion matrices for view invariant action recognition using 3D skeletons.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/fusing-shape-and-motion-matrices-for-view-invariant-action-recognition-using-3d-skeletons.
BibTeX@misc{4ortxyz_fusing-shape-and-motion-matrices-for-view-invariant-action-recognition-using-3d-skeletons_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Fusing shape and motion matrices for view invariant action recognition using 3D skeletons}}, year = {2026}, url = {https://4ort.xyz/entity/fusing-shape-and-motion-matrices-for-view-invariant-action-recognition-using-3d-skeletons}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Fusing shape and motion matrices for view invariant action recognition using 3D skeletons — https://4ort.xyz/entity/fusing-shape-and-motion-matrices-for-view-invariant-action-recognition-using-3d-skeletons (retrieved 2026-05-24)