Feasibility of full immersive virtual reality video game on balance and cybersickness of healthy adolescents

Research article (Neuroscience Letters, 2021) · cited 35× · AI/ML
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Feasibility of full immersive virtual reality video game on balance and cybersickness of healthy adolescents

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Feasibility of full immersive virtual reality video game on balance and cybersickness of healthy adolescents is a scholarly article[1].

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  • Feasibility of full immersive virtual reality video game on balance and cybersickness of healthy adolescents's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Feasibility of full immersive virtual reality video game on balance and cybersickness of healthy adolescents. Retrieved May 24, 2026, from https://4ort.xyz/entity/feasibility-of-full-immersive-virtual-reality-video-game-on-balance-and-cybersickness-of-healthy-adolescents
MLA “Feasibility of full immersive virtual reality video game on balance and cybersickness of healthy adolescents.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/feasibility-of-full-immersive-virtual-reality-video-game-on-balance-and-cybersickness-of-healthy-adolescents.
BibTeX @misc{4ortxyz_feasibility-of-full-immersive-virtual-reality-video-game-on-balance-and-cybersickness-of-healthy-adolescents_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Feasibility of full immersive virtual reality video game on balance and cybersickness of healthy adolescents}}, year = {2026}, url = {https://4ort.xyz/entity/feasibility-of-full-immersive-virtual-reality-video-game-on-balance-and-cybersickness-of-healthy-adolescents}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Feasibility of full immersive virtual reality video game on balance and cybersickness of healthy adolescents — https://4ort.xyz/entity/feasibility-of-full-immersive-virtual-reality-video-game-on-balance-and-cybersickness-of-healthy-adolescents (retrieved 2026-05-24)

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