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Exploring the effects of 3D-360°VR and 2D viewing modes on gaze behavior, head excursion, and workload during a boxing specific anticipation task
Research article (Frontiers in Psychology, 2023) · cited 11× · AI/ML
Exploring the effects of 3D-360°VR and 2D viewing modes on gaze behavior, head excursion, and workload during a boxing specific anticipation task
Summary
Exploring the effects of 3D-360°VR and 2D viewing modes on gaze behavior, head excursion, and workload during a boxing specific anticipation task is a scholarly article[1].
Key Facts
Exploring the effects of 3D-360°VR and 2D viewing modes on gaze behavior, head excursion, and workload during a boxing specific anticipation task's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). Exploring the effects of 3D-360°VR and 2D viewing modes on gaze behavior, head excursion, and workload during a boxing specific anticipation task. Retrieved May 24, 2026, from https://4ort.xyz/entity/exploring-the-effects-of-3d-360vr-and-2d-viewing-modes-on-gaze-behavior-head-excursion-and-workload-during-a-boxing-spec
MLA“Exploring the effects of 3D-360°VR and 2D viewing modes on gaze behavior, head excursion, and workload during a boxing specific anticipation task.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/exploring-the-effects-of-3d-360vr-and-2d-viewing-modes-on-gaze-behavior-head-excursion-and-workload-during-a-boxing-spec.
BibTeX@misc{4ortxyz_exploring-the-effects-of-3d-360vr-and-2d-viewing-modes-on-gaze-behavior-head-excursion-and-workload-during-a-boxing-spec_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Exploring the effects of 3D-360°VR and 2D viewing modes on gaze behavior, head excursion, and workload during a boxing specific anticipation task}}, year = {2026}, url = {https://4ort.xyz/entity/exploring-the-effects-of-3d-360vr-and-2d-viewing-modes-on-gaze-behavior-head-excursion-and-workload-during-a-boxing-spec}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Exploring the effects of 3D-360°VR and 2D viewing modes on gaze behavior, head excursion, and workload during a boxing specific anticipation task — https://4ort.xyz/entity/exploring-the-effects-of-3d-360vr-and-2d-viewing-modes-on-gaze-behavior-head-excursion-and-workload-during-a-boxing-spec (retrieved 2026-05-24)