Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Explainable persuasion for interactive design: The case of online gambling. Retrieved May 24, 2026, from https://4ort.xyz/entity/explainable-persuasion-for-interactive-design-the-case-of-online-gambling
MLA“Explainable persuasion for interactive design: The case of online gambling.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/explainable-persuasion-for-interactive-design-the-case-of-online-gambling.
BibTeX@misc{4ortxyz_explainable-persuasion-for-interactive-design-the-case-of-online-gambling_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Explainable persuasion for interactive design: The case of online gambling}}, year = {2026}, url = {https://4ort.xyz/entity/explainable-persuasion-for-interactive-design-the-case-of-online-gambling}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Explainable persuasion for interactive design: The case of online gambling — https://4ort.xyz/entity/explainable-persuasion-for-interactive-design-the-case-of-online-gambling (retrieved 2026-05-24)