Evaluating wide-field-of-view augmented reality with mixed reality simulation

Research article (2016 IEEE Virtual Reality (VR), 2016) · cited 79× · AI/ML
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Evaluating wide-field-of-view augmented reality with mixed reality simulation

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Evaluating wide-field-of-view augmented reality with mixed reality simulation is a scholarly article[1].

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  • Evaluating wide-field-of-view augmented reality with mixed reality simulation's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Evaluating wide-field-of-view augmented reality with mixed reality simulation. Retrieved May 24, 2026, from https://4ort.xyz/entity/evaluating-wide-field-of-view-augmented-reality-with-mixed-reality-simulation
MLA “Evaluating wide-field-of-view augmented reality with mixed reality simulation.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/evaluating-wide-field-of-view-augmented-reality-with-mixed-reality-simulation.
BibTeX @misc{4ortxyz_evaluating-wide-field-of-view-augmented-reality-with-mixed-reality-simulation_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Evaluating wide-field-of-view augmented reality with mixed reality simulation}}, year = {2026}, url = {https://4ort.xyz/entity/evaluating-wide-field-of-view-augmented-reality-with-mixed-reality-simulation}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Evaluating wide-field-of-view augmented reality with mixed reality simulation — https://4ort.xyz/entity/evaluating-wide-field-of-view-augmented-reality-with-mixed-reality-simulation (retrieved 2026-05-24)

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